![]() Pre-processing times are directly related to the power of your system and the complexity of the scenes being processed. The power of your video board directly impacts the frame-rate during real-time 3D play-back. LumenRT is optimized to make the best of all the processors/cores on your system. Performance of the software is directly related to the power of the system running it. The pre-processing phase is CPU intensive while the navigation/viewing process is GPU intensive. LumenRT is either CPU or GPU intensive depending on the task being performed. A 64 bit system is highly recommended for authoring LiveCubes (32 bit systems are fine for playback). Video RAM resides solely on your video board). A minimum of 1GB of video RAM is recommended (Video RAM should not be confused with system RAM. The better the video board, the better the experience, especially during playback of the LiveCube. A Shader model 4 compliant video board is required. LumenRT is a 32 & 64 bits application, designed for the Windows 32/64 bits XP, Vista, 7 and Windows 8 as well as Intel mac os x platforms. Share 3D Immersive LiveCubes with clients and colleagues Output super HD high-fidelity images and videos up to 3840 x 2160Ĭreate walk-thru presentations complete with layering, sectioning, and BIM information Import rigged animated objects (LumenRT GeoDesign only) ![]() Import static objects using 3D formats (.obj. Place designs in a rich natural context by adding seasonal trees, moving vehicles, animated characters, wind-blown skies, and terrains.Ĭreate custom terrains using height maps (LumenRT GeoDesign only)ĭisplay real-time traffic animations using MicroStation Traffic or VISSIM (LumenRT GeoDesign only) LumenRT Studio 2015 provides a complete solution for creating professional quality images, videos, and immersive media directly from your CAD/BIM solution including Autodesk Revit, Bentley MicroStation, Graphisoft ArchiCAD, and Trimble Sketchup. To learn more about LumenRT, please visit Software - LumenRT Studio 2015 -ENGiNE 160510Į-on Software - LumenRT Studio 2015 -ENGiNE | 2.13GB With LumenRT, architects, designers, engineers, and GIS professionals can convey their design ideas and vision in much more compelling and engaging fashion – to tell a story by allowing the audience to “experience” the design rather than just seeing it. LumenRT is the leading 3D immersive communication platform for architecture and GeoDesign. You should uninstall your current version before installing the new one. This is the only way to upgrade to 2015.1. Since substantial changes were made in the LumenRT content library, it is required to re-download and install the full product from your account. – fixed spurious SketchUp warning about messed-up geometry on some content proxies. – fixed installation of the LumenRT plugin for Sketchup 2015 64bit version. Enhance your design submissions with life-like renderings, animations, and dynamic fly-through visuals, directly from your preferred modeling software. – fixed bad-looking grass in the distance, when manually assigning a grass material to geometry. Bring your road designs to life with Bentley LumenRT visualization software. – fixed unicode texture filename handling. – fixed visibility flag for car headlights when hiding vehicles layer. – fixed occasionally misplaced car headlights when exporting LumenRT content vehicle proxies. – fixed missing animation paths in published LiveCubes. Bentley LumenRT Connect Edition Update 3 Enhancements This is the list of the Enhancements for LumenRT CONNECT Edition Update 3, version: 16.03.05.46. – fixed non preserved material scale upon re-exports. – fixed occasional disappearing of animated objects along their path. make reflective a flat material) on imported animated collada objects. – fixed ability to change material type (i.e. – fixed varying cast shadows opacity over grass. – new materials preservation policy when re-exporting scenes: LumenRT modifications are preserved in all cases except when source materials are indeed modified on the CAD application side. – fixed undo/redo for animation path modifications. – fixed unreadable LiveCubes when size > 2GB. – new LumenRT plugin installation procedure for multiple Sketchup versions. – new imported objects main axis setting in the animation panel: allows to fix the look-ahead orientation of objects along their animation path. – improved interactive placement for flying content items. – ability to move entire objects animation paths when not in path edition mode. – better photometric lighting balance, especially for materials with high reflectances. LumenRT 2015.1 has a long list of specific updates and revisions, including: Traffic displays (with animation) Updates and revisions in LumenRT 2015.1:
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